Ad placeholder
Druids' Chambers
Jump to navigation
Jump to search
The Druids' Chambers is a Location contained within the Druid Grove in Chapter One.
Access
Main entry to the Druids' Chambers is through a door in the Emerald Grove at X:-448 Y:-13, and may be exited via the Enclave Library and Underground Passage.
Story Interactions
[Needs Verification]Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
- Upon entering for the first time, the characters may speak with Nettie, who is tending to an exhausted bird.
- A Cauldron of Boiling Theriac may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9.
Notable Characters
Related Quests
Notable Loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Hidden Treasure
- (Contribute to the wiki if you are aware of any Hidden Treasure in this location.)