Basic Poison: Difference between revisions

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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{up to date|2023-09-26}}
{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
 
| image = Basic Poison Icon.png
{{MiscItemPage|
| description = '''Basic Poison''' is a common type of [[Coatings|Coating]]. When applied to a weapon, it will deal extra {{DamageType|Poison}} damage for several turns. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
|image = COAT Basic Poison Faded.png
| quote = Even when closed, a choking acrid smell emanates from this bottle.
|icon = COAT Basic Poison Unfaded.png
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
|uid = CONS_Poison_Basic
| type = Coatings <!-- Item type. Choose one of: Ammunition, Books, Food, Drinks, Potions, Scrolls, Consumables, Misc -->
|description = '''Basic Poison''' is a common type of [[Coatings|Coating]]. When applied to a weapon, it will deal extra {{DamageType|Poison}} damage for several turns.
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
|quote = Even when closed, a choking acrid smell emanates from this bottle.
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
|type = Coatings
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
|single use = yes
| weight kg = 0.2
|rarity = common
| weight lb = 0.4
|weight kg = 0.2
| price = 10
|weight lb = 0.4
| usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
|price = 10
| effect = *Coat your active weapon for {{Duration|10}} with a poison that can inflicts {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} with a successful attack.
|usage cost = bonus action
|effect = *Coat your active weapon for {{Duration|10}} with a poison that can inflicts {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} with a successful attack.
*{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11
*{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11
**Suffers {{Disadvantage}} on [[Attack Rolls]] and [[Checks|Ability Checks]].
**Suffers {{Disadvantage}} on [[Attack Rolls]] and [[Checks|Ability Checks]].
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**{{Duration|1}}
**{{Duration|1}}
**Creatures that enter the [[Poison Cloud]] must make a {{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 or receive the {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}}  condition for 1 round.
**Creatures that enter the [[Poison Cloud]] must make a {{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 or receive the {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}}  condition for 1 round.
| where to find = <!-- Describe where and how to obtain the item. -->
|where to find =
Obtainable from various merchants, enemies, and locations throughout the game.
Obtainable from various merchants, enemies, and locations throughout the game.


Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]])
Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]])
}}
}}

Revision as of 21:56, 26 September 2023

Template:Up to date

Basic Poison image

Basic Poison is a common type of Coating. When applied to a weapon, it will deal extra Damage TypesPoison damage for several turns.

Description Icon.png
Even when closed, a choking acrid smell emanates from this bottle.

Properties

  • Coatings
  • Single Use
  • Rarity: Common
  •  Weight: 0.2 kg / 0.4 lb
  • Price: 10 gp
  • UID CONS_Poison_Basic

Effect

Bonus action

Basic Poison can alternatively be thrown. Action

Where to find

Obtainable from various merchants, enemies, and locations throughout the game.

Can also be crafted via the Alchemy system (Vitriol of Bonecap and any Salt)