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{{SpellPage
'''Chill Touch''' is a Necromancy '''[[Spells#Cantrips|Cantrip]]'''. This spell allows spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points.
| name = Bone Chill
| image = Bone Chill.webp
| level = cantrip
| school = Necromancy
| ritual =
| classes = Sorcerer, Warlock, Wizard
| class learns at level 1 = Sorcerer, Warlock, Wizard
| class learns at level 2 = Circle of the Spores:Circle Spell
| class learns at level 3 = Eldritch Knight, Arcane Trickster
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard, Spell Sniper
| summary = It deals {{DamageType|Necrotic}} damage and prevents the target from regaining [[Hit Points]].
| description = Prevent the target from healing until your next turn. An undead target receives {{Disadvantage}} on {{Attack Roll}}s.
| cost = action
| attack roll = yes
| damage = 1d8
| damage modifier =
| damage type = Necrotic
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
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| concentration =
| range = ranged
| range m = 18
| range ft = 60
| aoe =
| aoe m =
| aoe ft =
| condition = Bone Chilled
| condition duration = 1
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
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| area condition 2 =
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| higher levels =
* At [[character level]] 5, the damage increases to {{DamageText|2d8|Necrotic}}.
* At character level 10, the damage increases to {{DamageText|3d8|Necrotic}}.
| notes =
* This spell has been renamed from '''Chill Touch''', the tabletop version's name.
* The incantation for Bone Chill is ''Timē'', the Latin command "fear."
| video =
}}


== External Links ==
[[Category:Spells]][[Category:Cantrips]]
* {{FRWiki|Chill touch|long}}


[[Category:Sources of Necrotic damage]]
[[File:Chill Touch Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Assail a creature with the chill of the grave. It takes <span style="color:#66cc66">1d8 Necrotic damage</span> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]]."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div>
----
| Damage = <span style="color:#66cc66">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]
| Range = 18m / 60ft
| School = Necromancy
| Concentration = None
| Condition = [[Condition#Chill Touch|Chill Touch]]
| Duration = 1 turn
| Class = [[Sorcerer]], [[Warlock]], [[Wizard]]
}}]]
 
== Description ==
Assail a creature with the chill of the grave. It takes <code><span style="color:#66cc66">1d8 Necrotic damage</span></code> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]].
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action}}
 
''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]].
* Damage: 1 ~ 8 Necrotic
** <code>[[File:D8 Necrotic.png|framless|60px]] <span style="color:#66cc66">1d8</span> [[File: Necrotic Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]</code>
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Chill Touch Condition Icon 3.png|frameless|upright=0.12]] Chill Touch</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 turn}}
* Can not regain [[Hit Points]].
* If Undead, has [[Disadvantage]] on [[Attack Rolls]].
|}
 
== At Higher Levels ==
Damage increases by <code><span style="color:#66cc66">1d8 Necrotic damage</span></code> when reaching Level 5 (2d8).
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