Brand of the Absolute: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
mNo edit summary
m (update for full release)
Line 3: Line 3:
{{SpoilerWarning}}
{{SpoilerWarning}}


The '''Brand of the Absolute''' is an optional [[Permanent Bonuses|permanent bonus]] that leads to unique dialogue options and powerful item interactions.
The '''Brand of the Absolute''' is an optional [[Permanent Bonuses|permanent bonus]] that leads to unique dialogue options and powerful item interactions. As of Full Release Patch 1, there are no major mechanical or story drawbacks to becoming branded, beyond its effect on approval for some [[Companions]].


See [[:Category:Absolute Equipment]] for a list of items that interact with the brand.
See [[:Category:Absolute Equipment]] for a list of items that interact with the brand.


== Becoming Branded ==
== Becoming Branded ==
A character may become branded by speaking to [[Gut]] in the [[Shattered Sanctum]]. After branding you, she will attempt to mentally connect to your parasite and ask you to join her in her private chapel. If you do this, [[Gut]] will no longer offer to brand additional characters.  
A character may become branded by speaking to [[Gut]] in the [[Shattered Sanctum]]. After branding you, she will attempt to mentally connect to your parasite and ask you to join her in her private chapel.


Any number of characters may receive the brand by switching the active character and speaking to [[Gut]] again (if she is still present in the main hall) or alternatively by speaking to [[Warlock Greez]].
After this conversation, [[Gut]] will no longer offer to brand additional characters, but any number of party members may receive the brand by switching the active character and speaking to [[Warlock Greez]].
 
As of Early Access Patch 9, there are no mechanical or story drawbacks to becoming branded, but this is unlikely to remain true in the full release of the game.


== Notes and Trivia ==
== Notes and Trivia ==
{{SpoilerBox|The '''Brand of the Absolute''' bears a striking resemblance to the symbols of the [[Dead Three]]: the black hand of Bane, the skull of Bhaal, and the triangle-inset skull of Myrkul. The significance of this resemblance has yet to be revealed in Early Access.}}
{{SpoilerBox|The '''Brand of the Absolute''' is a combination of the symbols of the [[Dead Three]]: the black hand of [[Bane]], the bloody skull of [[Bhaal]], and the triangle-inset skull of [[Myrkul]].}}
{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->

Revision as of 01:33, 27 August 2023

The Brand of the Absolute

The Brand of the Absolute is an optional permanent bonus that leads to unique dialogue options and powerful item interactions. As of Full Release Patch 1, there are no major mechanical or story drawbacks to becoming branded, beyond its effect on approval for some Companions.

See Category:Absolute Equipment for a list of items that interact with the brand.

Becoming Branded

A character may become branded by speaking to Gut in the Shattered Sanctum. After branding you, she will attempt to mentally connect to your parasite and ask you to join her in her private chapel.

After this conversation, Gut will no longer offer to brand additional characters, but any number of party members may receive the brand by switching the active character and speaking to Warlock Greez.

Notes and Trivia

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

The Brand of the Absolute is a combination of the symbols of the Dead Three: the black hand of Bane, the bloody skull of Bhaal, and the triangle-inset skull of Myrkul.

Template:Up to date