Crimson Mischief

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Revision as of 08:53, 17 August 2023 by NonsenseKnight (talk | contribs) (More info with clearer formatting)

Crimson Mischief is a legendary, moderately enchanted (+2) special variant of the Shortswords family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.

Description Icon.png
When she was a girl, she toyed with nastiness and sadism. Children often grow out of this; they get hobbies. For Orin, that taste for cruelty fermented, and in a way she did find hobbies. Ones that screamed.

Properties

Damage
D6 Piercing.png 1d6 + 2 (3~8) + Strength or Dexterity modifier Damage TypesPiercing damage
Extra damage
D4 Necrotic.png 1d4 (1~4) Damage TypesNecrotic damage
D4 Piercing.png 1d4 (1~4) Damage TypesPiercing damage
Details
Shortswords Shortswords
Rarity: Legendary
Enchantment: + 2
 One-Handed
Finesse Finesse
Light (weapon property) Light
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 640 gp

Special

The holder of this item gains:

Main Hand Only

  • Prey Upon the Weak: This weapon deals an additional 1d4Damage TypesPiercing damage against targets with 50% of their Hit Points or fewer.
  • Redvein Savagery: When you make an attack with Advantage Icon.png Advantage, the target takes an additional 7Damage TypesPiercing damage.

Off-Hand Only

  • Crimson Weapon: When you make an attack with your off-hand weapon, you can add your Ability Modifier to the damage of the attack.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Where to find

Looted from Orin during Chapter Three.