Editing Dagger +1
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Latest revision | Your text | ||
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| controller icon = Dagger PlusOne Unfaded.png | | controller icon = Dagger PlusOne Unfaded.png | ||
| icon = Dagger PlusOne Unfaded Icon.png | | icon = Dagger PlusOne Unfaded Icon.png | ||
| description = | | description = | ||
| quote = This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge. | | quote = This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge. | ||
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| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Piercing | | damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | |||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | |||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | |||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | |||
| finesse = yes | | finesse = yes | ||
| heavy = | | heavy = | ||
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== External links == | == External links == | ||
* {{FRWiki|Dagger|long}} | * {{FRWiki|Dagger|long}} | ||