Distracting Strike (Melee): Difference between revisions

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| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it.
| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it.
| image = Distracting Strike Melee.webp
| image = Distracting Strike Melee.webp
| icon = Distracting Strike Melee Icon.webp
| controller icon = Distracting Strike Melee Icon.webp
| icon = Distracting Strike Melee Unfaded Icon.webp
| cost = action
| cost = action
| hit cost = supdie
| hit cost = supdie

Revision as of 19:35, 18 April 2024

Distracting Strike Melee.webp

Distracting Strike (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to give its allies Advantage Icon.png Advantage on their attack rolls against a target while dealing a bit of extra damage.

Description

Distract the target, giving your allies Advantage Icon.png Advantage on their next Attack Roll against it.

Properties

Cost:
Action
Cost on hit:
Superiority Die
Damage:
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details:
Attack roll

Condition: Distracted

Distracted Distracted

Duration: 1 turn

Not paying any attention to their surroundings.

The distractor's allies have Advantage Icon.png Advantage on their next Attack Roll against the creature.

How to learn

Classes: