Distracting Strike (Melee): Difference between revisions

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{{DISPLAYTITLE:Distracting Strike (Melee)}}
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| summary = '''Distracting Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage.
| summary = '''Distracting Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to give its allies {{Advantage}} on their attack rolls against a target while dealing a bit of extra damage.

Revision as of 17:30, 13 October 2023

Template:Up to date
Distracting Attack Melee.webp

Distracting Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to give its allies Advantage Icon.png Advantage on their attack rolls against a target while dealing a bit of extra damage.

Description

Distract the target, giving your allies Advantage Icon.png Advantage on their next Attack Roll against it.

Properties

Cost:
Superiority Die + Action
Damage:
Weapon Damage TypesPhysical
+
D8 Physical.png 1d8 (1~8) Damage TypesPhysical damage
Details:
Attack roll
 Range: Normal weapon range

Variants

Condition: Distracted

Distracted Distracted

Duration: 1 turn

Not paying any attention to their surroundings.

The distractor's allies have Advantage Icon.png Advantage on their next Attack Roll against the creature.

How to learn

Classes:

Granted by feats: Martial Adept