Diving Strike: Difference between revisions

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{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.1]] Prone Condition  
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.1]] Prone Condition</strong>
|-
|-
| [[File:Prone Condition Tooltip.png|frameless|left]]  
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 2 turns</code></strong>


<code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 2 turns</code></strong>
* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]].


"Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature.
* Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature.
 
A Prone creature must spend half its [[Movement Speed]] to stand up."


* A Prone creature must spend half its [[Movement Speed]] to stand up.
|}
|}

Revision as of 17:33, 10 March 2022

Diving Strike is a Wildheart Action. This ability allows them to use their eagle-like anger to attack enemies from the sky.

Description

Leap down unto a foe below you, dealing X Weapon Damage and knocking them Prone.

You do not take Falling damage. You must be at least 1.5m / 5ft above your target.

Available only when Raging.

Properties

In-game tooltip

Action Icon.png Action

Only available in combat

  • Damage: Weapon Damage (Melee)
  • Range Icon.png Range: 5m / 15ft