Edge of Terror: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 2: Line 2:
| summary = '''Edge of Terror''' is a passive feature that applies {{Cond|Bone Chilled}} to the target on every hit.
| summary = '''Edge of Terror''' is a passive feature that applies {{Cond|Bone Chilled}} to the target on every hit.
| description = Each strike fills the target with a chilling dread that prevents it from regaining [[Hit Points|hit points]]. Undead creatures also get {{Disadvantage}} on {{Attack Roll}}s.
| description = Each strike fills the target with a chilling dread that prevents it from regaining [[Hit Points|hit points]]. Undead creatures also get {{Disadvantage}} on {{Attack Roll}}s.
| condition = Chill Touch
| condition = Bone Chilled
| condition duration = 2
| condition duration = 2
| granted by items = Doom Axe
| granted by items = Doom Axe
}}
}}

Revision as of 20:29, 15 November 2023

Edge of Terror is a passive feature that applies  [[Bone Chilled (Condition)|]] to the target on every hit.

Description

Each strike fills the target with a chilling dread that prevents it from regaining hit points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack rolls.

Condition: Bone Chilled

 [[Bone Chilled (Condition)|]]

Duration: 2 turns

How to learn

Granted by the weapons: