Flame Blade

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Revision as of 04:08, 11 February 2023 by Taylan (talk | contribs)
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Flame Blade is a Level 2 Evocation Spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.

File:Flame Blade Icon 2.png
"Conjure a flaming scimitar in your hand that deals 3d6 Fire. It sheds a bright light in a 3m / 10ft radius and a dim light in a 6m / 20ft radius. The flaming blade lasts until your next Long Rest. The blade can be unequipped and equipped again, but has to stay on the spellcaster's person."

B.Action Icon.png Bonus Action Spell Slot Icon.png Level 2 Spell Slot

Gain Flame Scimitar
Range Self
School Evocation
Concentration Required
Class Druid

Description

Conjure a flaming scimitar in your hand that deals 3d6Damage TypesFire damage. It sheds a bright light in a 3m / 10ft radius and a dim light in a 6m / 20ft radius. The flaming blade lasts until your next Long Rest.

The blade can be equipped in either main hand or off hand, and can be unequipped, but must stay on the spellcaster's person.

Properties

B.Action Icon.png Bonus Action + Spell Slot Icon.png Level 2 Spell Slot

Available to level 3 Druid.

At Higher Levels

When the spell is cast at 4th Level or higher, damage increases by 1d6Damage TypesFire for every two Spell Slot levels above 2nd.

Bug Note: As of Early Access Patch 9, upcasting Flame Blade at 3rd Level claims to increase damage, but it does not.