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{{ up to date | 2023-08-24 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Flaming Sphere | | name = Flaming Sphere | ||
| image = Flaming Sphere. | | image = Flaming Sphere Icon.png | ||
| level = 2 | | level = 2 | ||
| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| classes = Druid, Wizard | | classes = Druid, Wizard, Eldritch Knight, Light Domain | ||
| class learns at level 3 = Druid, Wizard, Light Domain | | class learns at level 3 = Druid, Wizard, Light Domain | ||
| class learns at level 8 = | | class learns at level 8 = Eldritch Knight | ||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies. | | summary = This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies. | ||
| description = Summon a [[Flaming Sphere (Creature)|Flaming Sphere]] that deals {{DamageText|2d6|Fire}} damage to nearby enemies and objects. It also sheds bright light in a {{Distance|m=6|ft=20}} radius, and dim light for an additional {{Distance|m=6|ft=20}}. {{Duration|10}}. | | description = Summon a [[Flaming Sphere (Creature)|Flaming Sphere]] that deals {{DamageText|2d6|Fire}} damage to nearby enemies and objects. It also sheds bright light in a {{Distance|m=6|ft=20}} radius, and dim light for an additional {{Distance|m=6|ft=20}}. {{Duration|10}}. | ||
| | |||
Summon: | |||
{{icon|Flaming Sphere Icon.png}} '''[[Flaming Sphere (Creature)|Flaming Sphere]]''' | |||
* Its resources are a [[Bonus Action]] and {{Distance|m=9|ft=30}} of [[Movement Speed]]. | |||
It receives the following Class Action: | |||
* {{icon|Skill Druid FlamingSphere Ram.png}} '''Ram:''' Slam into an enemy creature or object. On a successful [[Saving Throw|Save]], the target still takes half damage. | |||
** Damage: {{DamageInfo|2d6|Fire}} ([[Dexterity]] [[Saving Throw|Save]] to halve) | |||
** {{InfoBlob|{{Action|Bonus}}}} | |||
** {{Range|melee}} | |||
It also receives the following toggleable passive feature: | |||
* {{icon|Spell Conjuration FlamingSphere.png}} '''[[Ablaze]]:''' When the sphere is ablaze, it leaves behind a [[Fire Surface]] and deals {{DamageText|2d6|Fire}} to nearby creatures and objects. | |||
** Damage:{{DamageInfo|2d6|Fire}} ([[Dexterity]] [[Saving Throw|Save]] to halve) | |||
** {{AOE|radius|m=1.5|ft=5}} | |||
| action type = action | |||
| attack roll = | | attack roll = | ||
| damage = 2d6 | | damage = 2d6 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Fire | | damage type = Fire | ||
| damage save = Dexterity | |||
| damage save effect = half | |||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
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| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: | | higher levels = [[Spells#Upcasting|Upcast]]: When this spell is cast at 3rd Level or higher, damage increases by {{DamageText|1d6|Fire}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | ||
| variants = | | variants = | ||
| notes = | | notes = | ||
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== External Links == | == External Links == | ||
* {{FRWiki|Flaming sphere|long}} | * {{FRWiki|Flaming sphere|long}} | ||