Grand Slam: Difference between revisions

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{{WeaponActionPage
{{Weapon action page
| icon = Action Mag GrandSlam.png
| image = Grand Slam.webp
| action type = standard
| controller icon = Grand Slam Icon.webp
| icon = Grand Slam Unfaded Icon.webp
| cost = action
| weapons = Corpsegrinder
| weapons = Corpsegrinder
| description = Slam your weapon into the ground, thunderously impacting nearby foes and possibly pushing them away.
| description = Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage equal to your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away.
| damage = 1d8
| warning = {{Prereq|The target can't be pushed if it is Large or Huge in size.}}
| damage type = Bludgeoning
| damage = weapon
| damage modifier = Proficiency
| extra damage = prof
| extra damage = 4
| extra damage type = Thunder
| extra damage type = Thunder
| aoe = circle
| aoe = circle
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| aoe ft = 9.8
| aoe ft = 9.8
| recharge = Short Rest
| recharge = Short Rest
| save = DEX
| save dc = weapon action
| on save = Targets still take half damage.
| notes =
}}
}}
[[Category:Sources of Thunder damage]]

Latest revision as of 00:54, 27 April 2024

Grand Slam.webp

Grand Slam is a weapon action granted by Corpsegrinder.

Description

Slam your weapon into the ground, dealing additional Damage TypesThunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.

The target can't be pushed if it is Large or Huge in size.

Properties

Cost
Action
Damage
Normal weapon damage
+
Details
DEX Save (Weapon action DC) (On Save: Targets still take half damage.)
AoE: 3 m / 9.8 ft (Radius)
Recharge: Short rest


How to learn

Granted by the weapons: