Magic Missile: Difference between revisions

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''Available to level 1 [[Sorcerer]] and [[Wizard]].''
''Available to level 1 [[Sorcerer]] and [[Wizard]].''


* Damage: {{DamageInfo|count=1|die=4|type=Force|per=dart}}
* Damage: {{DamageInfo|count=1|die=4|plus=1|type=Force|per=dart}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}



Revision as of 06:42, 26 January 2023

Spell > List Of Spells > 1st Level Spells > Magic Missile


Magic Missile is a Level 1 Evocation Spell. This spell allows spellcasters to hit enemies with multiple projectiles that deal Force damage.

File:Magic Missile Icon 2.png
"Create three darts of magical force, each dealing 4d6 Force damage to its target."


Damage 1d4 + 1 (per dart)
Damage Types Force
Range 18m / 60ft
School Evocation
Concentration None
Class Sorcerer, Wizard

Description

Create three darts of magical force, each dealing 1d4 + 1Damage TypesForce damage to its target.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Sorcerer and Wizard.

  • Damage:
    D4 Force.png 1d4 + 1 (2~5) Damage TypesForce damage per dart
  • Range: Range Icon 2.png 18m / 60ft

At Higher Levels

When the spell is cast a 2nd Level or higher, an additional dart is created for each spell slots level above 1st.