Melf's Acid Arrow: Difference between revisions

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If the spell misses, the target still takes half the initial damage."''</div>
If the spell misses, the target still takes half the initial damage."''</div>
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<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
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| Damage = <span style="color:#cccc00">4d4 + 2d4</span>
| Damage = <span style="color:#cccc00">4d4 + 2d4</span>
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== Properties ==
== Properties ==
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>


''Available to level 3 [[Wizard]].''
''Available to level 3 [[Wizard]].''

Revision as of 04:08, 11 February 2023

Melf's Acid Arrow is a Level 2 Evocation Spell. This spell allows spellcasters to shoot a magical arrow that deal Acid damage to a target on impact and at the end of their turns.

"Shoot a green arrow that bursts in a spray of acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn. If the spell misses, the target still takes half the initial damage."

Action Icon.png Action Spell Slot Icon.png Level 2 Spell Slot

Damage 4d4 + 2d4
Damage Types Acid
Range 18m / 60ft
School Evocation
Concentration None
Class Wizard

Description

Shoot a green arrow that bursts in a spray of acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn.

If the spell misses, the target still takes half the initial damage.

Properties

Action Icon.png Action + Spell Slot Icon.png Level 2 Spell Slot

Available to level 3 Wizard.

At Higher Levels

When the spell is cast at 3rd Level or higher, the spell's damage increases by an extra 2d4 Acid damage (+1d4 on impact and at the end of target's turn) for each spell slots level above 2nd.