Merregon Halberd: Difference between revisions

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{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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| can't dual wield =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.45
| weight kg = 2.7
| weight lb = 5.4
| weight lb = 6
| price = 1000
| price = 85
| weapon actions = Rush Attack, Lacerate, Cleave
| weapon actions = Rush Attack, Lacerate, Cleave
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->

Revision as of 17:29, 9 August 2023

Template:Up to date

Merregon Halberd image

Merregon Halberd is an uncommon, lightly enchanted (+1) variant of the Halberds family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.

Description Icon.png
Sharp teeth grow out of the halberd's dark metal - if it is indeed metal at all.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing damage
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 85 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.,
Lacerate Lacerate ()
Slash at your target's vital points to make it Bleeding Bleed., and
Cleave Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find