Metamagic: Distant Spell: Difference between revisions

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m (Added melee icon for easier connection to in-game spells.)
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{{ up to date | 2023-09-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Passive feature page
{{Passive feature page
| summary ='''Metamagic: Distant Spell''' is a toggleable passive feature used by {{Class|Sorcerer}}s. This [[Metamagic]] ability allows Sorcerers to increase the range of their [[Spells]].
| summary ='''Metamagic: Distant Spell''' is a toggleable passive feature used by {{Class|Sorcerer}}s. This [[Metamagic]] ability allows Sorcerers to increase the range of their [[Spells]].
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| toggleable = yes
| toggleable = yes
| image = Metamagic Distant Spell.webp
| image = Metamagic Distant Spell.webp
| icon = Metamagic Distant Spell Icon.webp
| class learns at level 2 = Sorcerer
| class learns at level 2 = Sorcerer
| notes =  
| notes =  

Latest revision as of 21:57, 30 March 2024

Metamagic Distant Spell.webp

Metamagic: Distant Spell is a toggleable passive feature used by Sorcerers. This Metamagic ability allows Sorcerers to increase the range of their Spells.

Description

Increases the range of the spell by 50%. Melee spells[note 1] are increased to  Range: 9 m / 30 ft.

Costs 1 Sorcery Point per spell.

How to learn

Classes:

Notes

  1. Only melee spells with a range of 1.5m / 5ft count for this. Melee spells with a range of 2m / 7ft will only get the 50% increase (now 3m / 10ft).