Move Moonbeam: Difference between revisions

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| school = Evocation
| school = Evocation
| ritual =  
| ritual =  
| summary = This spell allows spellcasters to move their Moonbeam to a different location, damaging creatures that enter it.
| summary = This spell allows spellcasters to move their {{SAI|Moonbeam}} to a different location, damaging creatures that enter it.
| description = Move the beam of moonlight up to {{Distance|ranged}}. The beam of light damages any creature that enters the beam or starts its turn in the light.
| description = Move the beam of moonlight up to {{Distance|ranged}}. The beam of light damages any creature that enters the beam or starts its turn in the light.
| cost = action
| cost = action
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| damage modifier =  
| damage modifier =  
| damage type = Radiant
| damage type = Radiant
| damage save = Constitution
| damage save effect = half
| damage per = turn
| damage per = turn
| extra damage =  
| extra damage =  
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| extra damage per =  
| extra damage per =  
| concentration = yes
| concentration = yes
| save = CON
| on save = Targets still take half damage.
| range = ranged
| range = ranged
| range m =  
| range m =  
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| area condition 3 =  
| area condition 3 =  
| area condition 4 =  
| area condition 4 =  
| higher levels = [[Spells#Upcasting|Upcast]]: When Moonbeam is cast at 3rd level or higher, this damage also increases by {{DamageText|1d10|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| higher levels = [[Spells#Upcasting|Upcast]]: When {{SAI|Moonbeam}} is cast at 3rd level or higher, this damage also increases by {{DamageText|1d10|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =  
| variants =  
| notes =  
| notes =  

Latest revision as of 23:07, 31 December 2023

Move Moonbeam.webp

Move Moonbeam is a level 2 evocation spell. This spell allows spellcasters to move their Moonbeam Moonbeam to a different location, damaging creatures that enter it.

Description

Move the beam of moonlight up to 18 m / 60 ft. The beam of light damages any creature that enters the beam or starts its turn in the light.

Properties

Cost
Action
Damage
D10 Radiant.png 2d10 (2~20) Damage TypesRadiant damage per turn
Details
CON Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
Concentration Concentration

At higher levels

Upcast: When Moonbeam Moonbeam is cast at 3rd level or higher, this damage also increases by 1d10Damage TypesRadiant for each Spell Slot Level above 2nd.

How to learn

(Information not yet added.)

External Links[edit | edit source]