Overheat

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Revision as of 06:31, 11 October 2023 by HiddenDragon (talk | contribs) (Created page with "{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage |icon=Overheat.webp |summary='''Overheat''' is a Bonus Action unique to the Azer from {{SAI|Conjure Minor Elemental: Azer}}. This ability allows you to burn all nearby creatures. |description = Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}} |action type=bonus |damage=1d6 |damage type=Fire |range=melee |recha...")
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Overheat is a Bonus Action unique to the Azer from Conjure Minor Elemental: Azer Conjure Minor Elemental: Azer. This ability allows you to burn all nearby creatures.

Description

Release a fraction of your inner fire. All nearby creatures take damage and start Burning Fiercely Burning Fiercely

Properties

Damage
D6 Fire.png 1d6 (1~6) Damage TypesFire damage
Details
 Melee: 1.5 m / 5  ft

Condition: Burning Fiercely

Burning Fiercely Burning Fiercely

Duration: 3 turns

Constitution saving throw

  • Takes 1d10Damage TypesFire damage per turn.

How to learn

Granted by the weapons: