Part the Flesh: Difference between revisions

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(Removed note, it is dealing proficiency bonus damage)
Line 10: Line 10:
| condition save = CON
| condition save = CON
| condition duration = 3
| condition duration = 3
| condition dc = weapon action
| range = melee
| range = melee
| save = CON
| attack roll = yes
| attack roll = yes
| recharge = Short Rest
| recharge = Short Rest
| notes =
| notes =
* The in-game tooltip states that this weapon action also deals an extra {{DamageText|4|Piercing}} damage, but as of Patch 4, this is incorrect.
}}
}}

Revision as of 01:13, 22 December 2023

Part the Flesh is a weapon action granted by Fleshrender.

Description

Thrust forward with diabolical precision, possibly stymying your target's ability to heal.

Properties

Cost
Action
Damage
Normal weapon damage
+
Details
Attack roll
CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest

Condition: Rended Flesh

Rended Flesh Rended Flesh

Duration: 3 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by the weapons: