Primal Stampede: Difference between revisions

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| <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong>
| <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong>
|-
|-
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 2 turns}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}}


* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]].
* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]].

Revision as of 13:38, 21 May 2022

Primal Stampede is a Wildheart Barbarians Action. This ability allows them to use their elk-like anger to rush enemies and knock them Prone.

File:Primal Stampede Icon 2.png
"Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets Prone. Available only when Raging."


Damage 1d4 + Strength Modifier
Damage Types Bludgeoning
Range 9m / 30ft
Condition Prone
Duration 2 turns

Description

Charge forward, attacking all hostile creatures in your way. Deals 1d4+2 Bludgeoning damage and knocks targets Prone.

Available only when Raging.

Properties

File:Actions Icons.png Action