Protection from Evil and Good: Difference between revisions

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'''Protection from Evil and Good''' is a [[Spells#1st Level Spells|Level 1]] Abjuration Spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
{{SpellPage
 
| name = Protection from Evil and Good
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Abjuration Spells]]
| image = Protection from Evil and Good Icon.png
 
| level = 1
[[File:Protection from Evil and Good Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Abjuration
| title = <div style="font-size:105%; font-family:Georgia;">''"Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]]."''</div>
| classes = Cleric, Druid, Fighter, Paladin, Warlock, Wizard
----
| summary = This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| description = Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
----
| Range = 1.5m / 5ft
| School = Abjuration
| Concentration = Required
| Condition = [[Condition#Protection from Evil and Good|Protection from Evil and Good]]
| Duration = Until [[Long Rest]]
| Class = [[Cleric]], [[Druid]], [[Paladin]], [[Warlock]], [[Wizard]]
}}]]
 
== Description ==
Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.


The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]].
The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]].
 
| learns at level 1 = Cleric, Druid, Warlock, Wizard
== Properties ==
| learns at level 2 = Paladin
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| learns at level 3 = Eldritch Knight
 
| action type = action
''Available to level 1 [[Cleric]], [[Druid]], [[Warlock]], [[Wizard]] and level 2 [[Paladin]].''
| range = melee
 
| concentration = yes
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 1.5m / 5ft}}
| condition = Protection from Evil and Good
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| condition icon = Protection from Evil and Good Condition Icon.png
 
| condition duration = until long rest
{| role="presentation" class="wikitable"
| notes =
| <strong>[[File: Protection from Evil and Good Condition Icon.webp|frameless|upright=0.12]] Protection from Evil and Good</strong>
* Also granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} [[The Ever-Seeing Eye]]
|-
}}
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* The target is protected against aberrations, celestials, elementals, fey, fiends, and undead.
* These creatures have [[Disadvantage]] on [[Attack Rolls]] against the target.
* The target can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or Possesed by them.
|}
 
==Notes==
*Also granted by [[The Ever-Seeing Eye]].

Revision as of 00:22, 1 August 2023

Protection from Evil and Good Icon.png

Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.

Description

Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.

The targets can't be Charmed, Frightened, or possesed by them, and when these creatures attack it, they have Disadvantage.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Protection from Evil and Good

Protection from Evil and Good Protection from Evil and Good

Duration: Until Long rest

The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage Icon.png Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].

How to learn

(Information not yet added.)

Notes