Rage: Bear Heart: Difference between revisions

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* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
* Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
* Has Resistance to all damage except psychic damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Has Resistance to all damage except psychic damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spell|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Cannot cast or concentrate on [[Spells|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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Revision as of 23:57, 4 February 2023

Rage: Bear Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.

File:Rage Bear Heart Icon 2.png
"Go into a Rage that makes you tough enough to stand up to any punishment. You can use Unrelenting Ferocity, and have Resistance to all damage except psychic damage. Rage ends early if you haven't attacked a creature or taken damage since your last turn."

File:Bonus Action Icon 2.png Bonus Action Rage Charges Icons.png Rage Charge

Range Self
Condition Rage: Bear Heart
Duration 10 turns

Description

Go into a Rage that makes you tough enough to stand up to any punishment.

You can use Unrelenting Ferocity, and have Resistance to all damage except psychic damage.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

File:Bonus Actions Icons.png Bonus Action + Rage Charges Icons.png Rage Charge

Only available in combat

  • Range: Range Icons.png Self