Rage: Tiger Heart: Difference between revisions

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== Properties ==
== Properties ==
{{C|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
{{InfoBlob|{{Action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}


''Only available in combat''
''Only available in combat.''


* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
* {{Range|Self}}


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
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* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Jump distance increased by <code>4.5m / 15ft</code>.
* Jump distance increased by <code>4.5m / 15ft</code>.
* Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
* Also has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Cannot cast or concentrate on [[Spells|spells]].
* Cannot cast or concentrate on [[Spells]].
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
|}
|}

Revision as of 06:26, 9 March 2023

Rage: Tiger Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their tiger-like anger to increase their jump distance.

Description

Go into a Rage that empowers your leaps.

You can use Tiger's Bloodlust, and your jump distance increases by 4.5m / 15ft.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charges Icons.png Rage Charge

Only available in combat.

  •  Range: Self