Shillelagh: Difference between revisions

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{{SpellPage
{{SpellPage
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| race learns at level 2 =
| race learns at level 2 =
| summary = It imbues the caster's weapon with nature power.
| summary = It imbues the caster's weapon with nature power.
| description = Imbue your [[Quarterstaff|Staff]] or [[Club]] with nature's power. It becomes [[Shillelagh (Condition)|magical]], deals {{DieIcon|d8|Physical}} {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and you use your [[Ability Score Modifier|Wisdom Modifier]] for {{Attack Roll}}s.
| description = Quarterstaff or Club Required.
 
Your [[Quarterstaff|staff]] or [[club]] becomes magical: it deals {{DieIcon|d8|Physical}} {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and uses your [[Ability Score Modifier|Spellcasting Ability]] for {{Attack Roll}}s.
| action type = bonus
| action type = bonus
| attack roll =
| attack roll =

Revision as of 00:50, 19 August 2023

Template:Up to date

Shillelagh Icon.png

Shillelagh is a cantrip (Transmutation). It imbues the caster's weapon with nature power.

Description

Quarterstaff or Club Required.

Your staff or club becomes magical: it deals D8 Physical.png 1d8 + Wisdom ModifierDamage TypesBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.

Properties

Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Shillelagh

Shillelagh Shillelagh

Duration: 10 turns

Creature's weapon is magical and deals D8 Physical.png 1d8Damage TypesBludgeoning damage. Attack rolls use the wielder's Spellcasting Ability Modifier.

How to learn

Classes:

External Links