Sneak Attack (Melee): Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{User:MetalPlateMage/ActionTemplate
| type = classaction
| type = classaction
| summary = '''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.  
| summary = '''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.  
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| save =
| save =
| additional =  
| additional =  
| higherlevels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 5d6 at Level 9:
| higherlevels =
*{{DamageText|2d6|Physical}} at [[Rogue]] Level 3
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 6d6 at Level 11:
*{{DamageText|3d6|Physical}} at [[Rogue]] Level 5
 
*{{DamageText|4d6|Physical}} at [[Rogue]] Level 7
* {{DamageText|2d6|Physical}} at [[Rogue]] Level 3
*{{DamageText|5d6|Physical}} at [[Rogue]] Level 9
* {{DamageText|3d6|Physical}} at [[Rogue]] Level 5
Unlike the 5e rules, Rogue Sneak Attack damage does NOT increase to {{DamageText|6d6|Physical}} at [[Rogue]] Level 11
* {{DamageText|4d6|Physical}} at [[Rogue]] Level 7
* {{DamageText|5d6|Physical}} at [[Rogue]] Level 9
* {{DamageText|6d6|Physical}} at [[Rogue]] Level 11
 
'''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should.
 
| variants = Sneak Attack (Melee), Sneak Attack (Ranged)
| variants = Sneak Attack (Melee), Sneak Attack (Ranged)
| class learns at level 1 = Rogue
| class learns at level 1 = Rogue

Revision as of 17:34, 22 September 2023

Template:Up to date

Sneak Attack (Melee) Icon.png

Sneak Attack (Melee) is a Rogue Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.

The weapon has to have the Finesse property (but can still utilize Strength if it is higher than Dexterity).

See also: Sneak Attack (Ranged)

Description

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Cost:
Action
Damage:
Weapon Damage TypesPhysical
+
D6 Physical.png 1d6 (1~6) Damage TypesPhysical damage
Details:
 Range: Normal weapon range
Recharge: Per turn

Variants

How to learn

Classes:

Notes

  • Sneak Attack refreshes after the Rogue's turn ends.
  • As Sneak Attack requires a Finesse weapon, it may not be used with unarmed attacks.