Sneak Attack (Ranged): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 23: Line 23:
*{{DamageText|4d6|Physical}} at [[Rogue]] Level 7
*{{DamageText|4d6|Physical}} at [[Rogue]] Level 7
*{{DamageText|5d6|Physical}} at [[Rogue]] Level 9
*{{DamageText|5d6|Physical}} at [[Rogue]] Level 9
Unlike the 5e rules, Rogue Sneak Attack damage does NOT increase to {{DamageText|6d6|Physical}} at [[Rogue]] Level 11
| variants = Sneak Attack (Melee), Sneak Attack (Ranged)
| variants = Sneak Attack (Melee), Sneak Attack (Ranged)
| class learns at level 1 = Rogue
| class learns at level 1 = Rogue
| notes =
| notes =
}}
}}

Revision as of 21:06, 9 September 2023

Template:Up to date
Sneak Attack (Ranged) Icon.png

Sneak Attack (Ranged) is a Rogue Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Ranged Weapons.

See also: Sneak Attack (Melee)

Description

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Cost:
Action
Damage:
Weapon Damage TypesPhysical
+
D6 Physical.png 1d6 (1~6) Damage TypesPhysical damage
Details:
 Range: Normal weapon range
Recharge: Per turn

Variants

How to learn

Classes: