Cargo query

Showing below up to 20 results in range #111 to #130.

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{{{page}}} [[{{{page}}}|Bhaalist Ritual Target]]

  • As part of the challenge to enter the temple, the affected entity has become the target of a chanting cultist, the Farslayer, who can cast Bhaal's Power Word Kill Bhaal's Power Word Kill once its profane ritual ends. Exiting the Farslayer's chanting range of 55 m / 183 ft makes you invulnerable to the effect. Slaying the Farslayer stops the ritual and wins the conflict.

{{{page}}} [[{{{page}}}|Bhaalspawn Essence: Amelyssan]]

  • When Amelyssan's ghost dies, Sarevoks attacks will heal him for 2d12hit points

{{{page}}} [[{{{page}}}|Bhaalspawn Essence: Illasera]]

  • When Illasera's ghost dies, Sarevok will be permanently Hastened Hastened and will be unaffected by Paralysis Paralysis, Restraints Restraints, or any attempts to reduce his movement speed.

{{{page}}} [[{{{page}}}|Bhaalspawn Essence: Sendai]]

  • When Sendai's ghost dies, Sarevok will have his Armour Class Armour Class increased by 6.

{{{page}}} [[{{{page}}}|Big Pig]]

  • Pigs are smart and pigs are fun - that's why Dolly made you one!

{{{page}}} [[{{{page}}}|Black Hole]]

{{{page}}} [[{{{page}}}|Black Tentacles]]

  • Restrained by dark tendrils. Affected entity can't move and takes 3d6Damage TypesBludgeoning damage per turn.

{{{page}}} [[{{{page}}}|Blacked Out]]

  • Thisobald has overindulged in his own brew. He has a -5 penalty to Armour Class and is Vulnerable to Slashing, Piercing, Bludgeoning and Thunder Damage.
  • Prone
  • Unconscious

{{{page}}} [[{{{page}}}|Blade Barrier]]

  • Creatures that approach the barrier are slit and sliced and cut and carved like so much meat on a blood-grouted block.
  • Affected entities take 6d10Damage TypesSlashing damage per turn.
  • Affected entities can make a DC 15  Dexterity saving throw on the initial application to halve the damage.
  • Affected entities can make a Dexterity saving throw equal or higher to the caster's Spell Save DC on subsequent applications to halve the damage.

{{{page}}} [[{{{page}}}|Blade Ward]]

{{{page}}} [[{{{page}}}|Blazing Retaliation]]

  • When a melee attack misses it, deal 1d6Damage TypesFire damage to the attacker.

{{{page}}} [[{{{page}}}|Bleeding]]

{{{page}}} [[{{{page}}}|Bless]]

{{{page}}} [[{{{page}}}|Blessing of Selûne]]

  • Selûne's radiance protects you against the lesser effects of the shadow curse. But beware - even Her light cannot guard against the darkest shadows.
  • Permits safe passage through some of the Shadow-Cursed Lands without a light source.
  • Resistant to Damage TypesNecrotic damage.

{{{page}}} [[{{{page}}}|Blessing of the Trickster]]

Has Advantage Icon.png Advantage on Stealth Checks.

{{{page}}} [[{{{page}}}|Blinded]]

{{{page}}} [[{{{page}}}|Blink]]

  • While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to 6 m / 20 ft. When combat ends, so does this effect.

Grants:

{{{page}}} [[{{{page}}}|Blinked to the Ethereal Plane]]

  • Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected.
  • While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can choose to teleport up to 6m / 20ft.
  • At the end of each turn, there is a chance it reappears in the Material Plane. When combat ends, so does this effect.

{{{page}}} [[{{{page}}}|Bliss Spores]]

{{{page}}} [[{{{page}}}|Bloated]]

  • Restrained due to sickness and bloat.

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