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Slowed (Condition)

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Honour mode

  • Slowed creatures cannot be HastenedHastened, and Slowing a creature will end Hastened.

Grants:

Slow: ActionsSlow: Actions
You can't take both an action and a bonus action. If you take an action, you lose a bonus action, and vice versa. You also can't make more than 1 attack per turn.
Slow: CastingSlow: Casting
If you cast a spell that costs 1 Action, roll a d20. On 11 or higher, you hang in prepare phase and skip turn. On your next turn you must spend an action point and finish casting. If you don't have an action point, the spell is cancelled.

Notes

  • Prior to Patch 5, this condition reduced ALL saving throws by 2 instead of just Dexterity. This is fixed as of Patch 5.

Bugs

  • Slow: CastingSlow: Casting is non-functional and spells cast by slowed creatures will never be delayed.
  • Slow: ActionsSlow: Actions does not prevent a creature from making multiple attacks unless they somehow become Slowed between attacks on their own turn.

Sources of Slowed

Creatures with Slowed

None defined in the wiki database

Conditions with the same stack ID

Conditions with the stack ID SLOW, only one of these can be applied at the same time:
Condition Effects

Black HoleBlack Hole

MindbrokenMindbroken

  • Affected entity is SlowedSlowed by the Netherbrain's psyche-shattering might.

Mud-DrenchedMud-Drenched

SlowedSlowed