Slowed (Condition)
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More actions
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make Extra Attacks or Improved Extra Attacks[See: Bugs]
- Spells cast might be delayed for one turn[See: Bugs]
Honour mode
- Slowed creatures cannot be Hastened, and Slowing a creature will end Hastened.
Grants:
Notes
- Prior to Patch 5, this condition reduced ALL saving throws by 2 instead of just Dexterity. This is fixed as of Patch 5.
Bugs
- Slow: Casting is non-functional and spells cast by slowed creatures will never be delayed.
- Slow: Actions does not prevent a creature from making multiple attacks unless they somehow become Slowed between attacks on their own turn.
Sources of Slowed
Conditions with the same stack ID
Conditions with the stack ID SLOW, only one of these can be applied at the same time:
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