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{{ up to date | 2023-10-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Fist of Four Thunders}}.}} | {{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Fist of Four Thunders}}.}} | ||
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| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| class learns at level 6 = Storm Sorcery:Storm Spell | | class learns at level 6 = Storm Sorcery:Storm Spell | ||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Magic Initiate: Sorcerer, Magic Initiate: Wizard | | granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Magic Initiate: Sorcerer, Magic Initiate: Wizard | ||
| granted by items = Ring of Absolute Force:Short Rest, Thunderpalm Strikers:Long Rest | | granted by items = Ring of Absolute Force:Short Rest, Thunderpalm Strikers:Long Rest | ||
| summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster. | | summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster. | ||
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| damage = 2d8 | | damage = 2d8 | ||
| damage type = Thunder | | damage type = Thunder | ||
| damage save = | | damage save = Constitution | ||
| damage save effect = half | | damage save effect = half | ||
| range = melee | | range = melee | ||
| aoe = cube | | aoe = cube | ||
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== External Links == | == External Links == | ||
* {{FRWiki|Thunderwave|long}} | * {{FRWiki|Thunderwave|long}} | ||