Editing Trident +1
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
| controller icon = Trident PlusOne Unfaded.png | | controller icon = Trident PlusOne Unfaded.png | ||
| icon = Trident PlusOne Unfaded Icon.png | | icon = Trident PlusOne Unfaded Icon.png | ||
| description = | | description = | ||
| quote = The brutal design of this weapon's trio of prongs forces pierced flesh apart. | | quote = The brutal design of this weapon's trio of prongs forces pierced flesh apart. | ||
Line 12: | Line 10: | ||
| handedness = versatile <!-- one-handed, versatile, two-handed --> | | handedness = versatile <!-- one-handed, versatile, two-handed --> | ||
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. --> | | type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = uncommon | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d6 + 1 | | damage = 1d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Piercing | | damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = 1d8 + 1 | | versatile damage = 1d8 + 1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | |||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | |||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | |||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | |||
| finesse = | |||
| heavy = | |||
| light = | |||
| loading = | |||
| reach = | |||
| thrown = yes | | thrown = yes | ||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.8 | | weight kg = 1.8 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = | | price = 450 | ||
| weapon actions = Rush Attack, Piercing Strike, Disarming Strike | | weapon actions = Rush Attack, Piercing Strike, Disarming Strike | ||
| where to find = * Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up. | | where to find = * Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up. | ||
Line 27: | Line 36: | ||
== External links == | == External links == | ||
* {{FRWiki|Trident|long}} | * {{FRWiki|Trident|long}} | ||