Trip Attack (Ranged): Difference between revisions

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'''Trip Attack (Ranged)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Ranged Weapons and possibly make them go Prone.
[[File:Trip Attack Ranged Icon.png|frameless|right]]
 
[[Category:Actions]][[Category:Class Actions]]
[[File:Trip Attack Melee Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
'''Trip Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly knock the target [[Condition#Prone|Prone]]. Prerequisite: The target must be Large or smaller."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
----
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| Range = Weapon Range (Ranged)
| Saving Throw = [[Strength]]
| Condition = [[Condition#Prone|Prone]]
| Duration = 1 turn
}}]]


== Description ==
== Description ==
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== Properties ==
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}


* Damage: Weapon Damage + 1d8 Physical
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* {{Attack Roll}}
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} (Ranged)
* {{Range|ranged}} (Inherits Weapon Range)
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}
* {{SavingThrow|STR}} to avoid being knocked '''Prone'''


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
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|-
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}}
* Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]].
* Can't move or act, and has {{Disadvantage}} on Strength and Dexterity [[Saving Throws]].
* Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 5ft</code> of the creature.
* Attacks against a Prone creature have {{Advantage}} if they're made within <code>3m / 5ft</code> of the creature.
* A Prone creature must spend half its [[Movement Speed]] to stand up.
* A Prone creature must spend half its [[Movement Speed]] to stand up.
|}
|}
== At Higher Levels ==
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).

Revision as of 11:37, 11 March 2023

Trip Attack Ranged Icon.png

Trip Attack (Ranged) is a Battle Master Fighter Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly knock the target Prone.

Prerequisite: The target must be Large or smaller.

Properties

Action + Superiority Die d8 Icon.png Superiority Die

  • Damage: Weapon Damage + 1d8Damage TypesPhysical (Inherits Weapon Damage Type)
  • Attack roll
  •  Range: 18 m / 60 ft (Inherits Weapon Range)
  • Strength saving throw to avoid being knocked Prone

At Higher Levels

When this maneuver is used at Battle Master level 10, the damage added by the Superiority Die increases to 1d10Damage TypesPhysical (not available in Early Access).