Trip Attack (Ranged): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m (categories; cleanup)
No edit summary
Line 17: Line 17:


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Prone Condition Icon 3.png|frameless|upright=0.12]] Prone</strong>
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.12]] Prone</strong>
|-
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}}

Revision as of 15:08, 16 July 2023

Trip Attack Ranged Icon.png

Trip Attack (Ranged) is a Battle Master Fighter Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly knock the target Prone.

Prerequisite: The target must be Large or smaller.

Properties

Action + Superiority Die d8 Icon.png Superiority Die

  • Damage: Weapon Damage + 1d8Damage TypesPhysical (Inherits Weapon Damage Type)
  • Attack roll
  •  Range: 18 m / 60 ft (Inherits Weapon Range)
  • Strength saving throw to avoid being knocked Prone

At Higher Levels

When this maneuver is used at Battle Master level 10, the damage added by the Superiority Die increases to 1d10Damage TypesPhysical (not available in Early Access).