Water (surface): Difference between revisions

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m (Changed "Area" template to "Area icon" template)
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| created by spells = Create Water
| created by spells = Create Water
| interactions = * Turns into an {{Area|electrified water surface}} for {{Duration|2}} after being exposed to lightning damage. Reverts back to water afterwards.
| interactions = * Turns into an {{Area|electrified water surface}} for {{Duration|2}} after being exposed to lightning damage. Reverts back to water afterwards.
* Turns into an {{Area|ice surface}} for {{Duration|2}} after being exposed to ice damage. Reverts back to water afterwards.
* Turns into an {{Area icon|ice surface}} for {{Duration|2}} after being exposed to ice damage. Reverts back to water afterwards.
* Turns into a {{Area|steam cloud}} for {{Duration|2}} after being exposed to fire damage.
* Turns into a {{Area icon|steam cloud}} for {{Duration|2}} after being exposed to fire damage.
| notes = * Will apply the {{cond|Wet}} condition if created directly on an object, but not if that object passes through after the surface has already been created.
| notes = * Will apply the {{cond|Wet}} condition if created directly on an object, but not if that object passes through after the surface has already been created.
}}
}}

Revision as of 14:12, 23 January 2024

Water (surface) image

Water is a type of area. It can be created by numerous ways and manipulated by other elements.


Properties

Type: Surface

Creation

This area can be created by the following:

Items:

Spells and actions:

Interactions

Notes

  • Will apply the Wet Wet condition if created directly on an object, but not if that object passes through after the surface has already been created.