Witch Bolt: Difference between revisions

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(Created page with "Spell > List Of Spells > 1st Level Spells > Witch Bolt ---- '''Witch Bolt''' is a Level 1 Evocation Spell. This spell allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them. A successful hit with this bolt will create an arc of lightning between the target and the caster, which can be activated to cast the spell again that automa...")
 
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'''Witch Bolt''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them.
'''Witch Bolt''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them.


A successful hit with this bolt will create an arc of lightning between the target and the caster, which can be activated to cast the spell again that automatically hit the target without expending spell slots.
A successful hit with this bolt will create an arc of lightning between the target and the caster, which can be activated to cast the spell again that automatically hit the target without expending spell slots. This arc will disappears and ends the spell early if not activated on subsequent turns.


[[File:Witch Bolt Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Witch Bolt Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox

Revision as of 20:20, 4 December 2022

Spell > List Of Spells > 1st Level Spells > Witch Bolt


Witch Bolt is a Level 1 Evocation Spell. This spell allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them.

A successful hit with this bolt will create an arc of lightning between the target and the caster, which can be activated to cast the spell again that automatically hit the target without expending spell slots. This arc will disappears and ends the spell early if not activated on subsequent turns.

File:Witch Bolt Icon 2.png
"Call forth a beam of crackling energy. Deals 1d12 Lightning damage and links you to the target through an arc of lightning. Each turn, you can activate the arc to automatically deal 1d12 Lightning damage."


Damage 1d12
Damage Types Lightning
Range 18m / 60ft
School Evocation
Concentration Required
Condition Witch Bolt
Duration 10 turns
Class Sorcerer, Warlock, Wizard

Description

Call forth a beam of crackling energy. Deals 1d12 Lightning damage and links you to the target through an arc of lightning.

Each turn, you can activate the arc to automatically deal 1d12 Lightning damage.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 1 Spell Slot

Available to level 1 Sorcerer, Warlock and Wizard.

At Higher Levels

When the spell is cast a 2nd Level or higher, the initial damage increases by 1d12 Lightning for each spell slots level above 1st.