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Arcane Echomalefaction
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Arcane Echomalefaction is a passive feature which applies Reverberation on enemies after applying a condition.
Description
When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation.[See: Bugs]
Condition: Reverberation
Reverberation
Duration: 2 turns
- Affected entity has a -1 penalty to Strength, Dexterity, and Constitution Saving Throws per remaining turn.
- When the entity has 5 or more turns of Reverberation, it takes 1d4ThunderDRS damage and must succeed a DC 10 Constitution Saving Throw or fall Prone. The condition is removed afterward.
How to learn
Granted by the equipment:
Notes
- Arcane Echomalefaction triggers only once for any action or effect which inflicts a condition and affects only one target per trigger. If an action applies a condition to multiple targets simultaneously or sequentially (such as the persistent Blinded aura from Lathander's Light), the effect triggers only on the first target to receive the condition, even if additional targets become affected later in the turn.
- Applying Reverberation does not trigger this passive.
Bugs
- Arcane Echomalefaction triggers under many circumstances where it appears it should not, due to hidden technical conditions, such as when a ranged weapon attack misses, when Sanctuary is cast near enemies, or when revealing an invisible enemy with See Invisibility.











