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Arcane Echomalefaction

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Arcane Echomalefaction is a passive feature which applies reverberation on enemies after applying a condition.

Description

When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of ReverberationReverberation.[See: Bugs]

Condition: Reverberation

ReverberationReverberation

Duration Icons.png Duration: 2 turns

  • Creatures Immune to ThunderThunder damage can't receive Reverberation.

How to learn

Granted by the equipment:

Notes

  • Arcane Echomalefaction is limited once per attack, and only affects a single target each time it is triggered.
    • If a condition is applied to multiple targets at a time, it triggers on the one that received the condition first.
      • This includes persistent effects that hit enemies sequentially. For example BlindedBlinded from Lathander's LightLathander's Light will only trigger this effect once, even if further targets become affected later in the turn.
    • Applying ReverberationReverberation to a target is specifically excluded from conditions which trigger this passive.
  • Knocking an enemy ProneProne, either by spells like Ice KnifeIce Knife or by them walking on IceIce created by the boot's wearer, does not trigger Arcane Echomalefaction.

Bugs

  • Arcane Echomalefaction triggers under many circumstances even though it appears it should not, due to hidden technical conditions, such as when a ranged weapon attack misses, when SanctuarySanctuary is cast near enemies, or when revealing an invisible enemy with See InvisibilitySee Invisibility.