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Blade Ward (condition)

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Technical details

Stack ID Stack ID: BLADE_WARD https://bg3.norbyte.dev/search?q=%22data%2CStackId%2CBLADE_WARD%22+type:status

Loses duration Loses duration: end of turn

If already applied If already applied: do not apply

Stack priority Stack priority: 10

More properties More properties: ApplyToDead, IgnoreResting

Bugs

  • Resistance and vulnerability normally cancel each other out, but a character under Blade Ward is resistant to physical damage even if they would otherwise be vulnerable to it.
    • For example, a character with Stricken With Flesh Rot Stricken With Flesh Rot is vulnerable to all damage, but becomes resistant to physical damage instead while under Blade Ward, rather than the two effects cancelling out (for physical damage).
    • Similarly, a skeleton, which is normally vulnerable to Bludgeoning⁠Bludgeoning damage, becomes resistant to it instead while under Blade Ward, rather than the two effects cancelling out. Examining a skeleton like this, the UI states only the expected resistance Slashing⁠Slashing and Piercing⁠Piercing.

Sources of Blade Ward