Claws (Animate Dead Ghoul)
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This article is about the version of the ability used by Ghouls (Animate Dead). For the version used by flying ghouls, see Claws (Flying Ghoul). For other uses, see Claws (disambiguation).

Claws is a class action commonly used by Ghoul (Animate Dead). It is an unarmed melee attack that deals Slashing damage and potentially paralyses the target.
Description
Lash out with deadly claws and possibly Paralyse the target.
Elves and undead cannot be Paralysed by this attack.
Properties
- Cost
- Action
- Damage: 3~18 + modifiers
- Details
- Attack roll
- CON Save (DC 5)
- Melee: 1.5 m / 5 ft
3d6 + Strength modifierSlashing
Condition: Paralysed
Paralysed
Duration: 2 turns
DC 5 Constitution saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions.
- The affected creature automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the affected creature automatically succeed.
- Any Attack roll made against The affected creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Used by creatures: Ghoul (Animate Dead)