Command (Flee)
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Command: Flee
Duration: 1 turn
Wisdom Save
Command (Flee) is a Level 1 Enchantment Spell. This spell is a variant of Command. It allows spellcasters to order their target to temporarily flee and do nothing else.
Description
Command a creature to flee from you on its turn and do nothing else.
Properties
- Cost:
-
Action +
Level 1 Spell Slot
- Details:
-
Range: 18 m / 60 ft
At Higher Levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Command: Flee



- Has to move as far away from the spellcaster by the fastest available means.
- Cannot take Actions, Bonus Actions, or Reactions.
How to Learn
Classes:
- Class Level 1:
Cleric and
Fiend Warlock
- Class Level 2:
Paladin
- Class Level 6:
College of Lore Bard via Magical Secrets
- Class Level 10:
Bard via Magical Secrets
External Links[edit | edit source]
Command on the Forgotten Realms Wiki