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Corrosive Flail
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Corrosive Flail is a rare +1 Flail that grants a special weapon action, Corrosive Strike.
Acid was long ago abandoned by assassins, who found poison much more reliable in spiking their target's drinks. The acid kept melting the chalices.
Properties
- Damage
1d8 + 1 (2~9) + Strength modifier Bludgeoning
- Details
- Flails
- Rarity: Rare
- Enchantment: + 1
- One-Handed
- Dippable
- Consumable by Gale
- Melee: 1.5 m (5 ft)
- Weight: 0.9 kg (1.8 lb)
- Price: 310 gp
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UID
MAG_Corrosive_FlailUUID
0a44de18-b355-4692-9256-d920b9bb25b7Stats
MAG_Corrosive_Flail
Special
The holder of this item gains:
Main Hand Only
- When you miss a melee attack, you deal Strength ModifierBludgeoning damage (minimum of 1) anyway.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly Daze them. ( Recharge: Short rest.)
- Weakening Strike ()
- Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip. ( Recharge: Short rest.)
Special weapon actions
This weapon also grants the following:
- Corrosive Strike ()
- Deal additional Acid damage equal to your Proficiency Bonus. On a hit, create a pool of acid around the target which reduces Armour Class by 2. ( Recharge: Short rest.)
Where to find
- Ebonlake Grotto X: -55 Y: -93: Sold by Derryth Bonecloak in the Underdark
Notes
Regarding Tenacity:
- If a weapon action misses, using Tenacity will not trigger its effects.
- Despite being a greatclub, Rat Bat does not provide Tenacity.
- As Tenacity deals weapon damage, even if an attack misses, it can trigger many on-hit effects from equipment.
- Effects like weapon coatings, Gloves of Power, Callous Glow Ring, and any infusion from Ring of Elemental Infusion.
- Doom Hammer and The Sacred Star on-hit effects will be triggered. This is particularly important when you need to apply a condition consistently, like Bone Chilled to a powerful undead or fast-healing enemy.
- Flail of Ages can trigger its effect via Tenacity when boosted by Acid Infusion, Cold Infusion, or Fire Infusion.
Regarding Corrosive Strike:
- This action is actually an AoE attack. After striking the main target, an additional attack is made against every creature and object within the 1.5 m (5 ft) surface radius around that target, including allies. Additional acid pools are then spawned for each creature and object struck this way.
Bugs
Regarding Tenacity:
- When dual wielding a flail or morningstar with a non-Tenacity weapon using the Dual Wielder feat, Tenacity can be triggered by missing an attack with the non-Tenacity weapon. The damage will always be Bludgeoning, no matter the weapon used.
- Some non-Tenacity weapons can trigger their on-hit effects via Tenacity as well, such as the Ritual Dagger and Loviatar's Scourge.
- As Horde Breaker (Melee) rolls invisible, zero-damage weapon attacks against all enemies in the Horde Breaker area of effect, Tenacity can be prompted to trigger against them even if the first attack hits. It is therefore possible to score 2 hits in one attack: the full attack against the original Horde Breaker target and a Tenacity hit against another target.






































