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Dawnburst Strike

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Dawnburst Strike is a weapon action granted by The Sacred Star.

Description

Deal additional RadiantRadiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft⁠3 m / 10 ft area. Enemies in the light must succeed a DC 13 Constitution saving throwConstitution saving throw or be BlindedBlinded.

Properties

Cost
Action
Damage
Normal weapon damage
+
Details
Attack rollAttack roll
CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
AoE: 3 m / 10 ft (Radius) AoE: 3 m / 10 ft (Radius)
Recharge: Short rest Recharge: Short rest


Condition: Blinded

BlindedBlinded

Duration: 3 turns

Weapon action DC + 2 Constitution saving throwConstitution saving throw

  • The affected creature has Disadvantage Icon.png Disadvantage on Attack rolls.
  • The affected creature's range of attacks and spells reduced to 3 m / 10 ft.
  • Attack rolls against affected creatures have Advantage Icon.png Advantage.

How to learn

Granted by the weapons:

Bugs

  • The description in-game notes an incorrect DC 13 Constitution saving throwConstitution saving throw save. It requires a Weapon Action save with a +2 DC bonus.
  • Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies.
    • Due to a coding error, blindness does not affect the original target of the attack.