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Disarming Strike
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Not to be confused with Disarming Attack

Description
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.Properties
- Cost
- Action
- Damage: 1~4 + modifiers
- Details
- Melee Weapon Attack Roll
- STR Save (Weapon action DC)
- Range: Normal weapon range
- Targets: Creature wielding a weapon
- Recharge: Short rest
- Must be proficient with weapon
Technical details
UID
Target_DisarmingStrike Spell flags
Condition: Weapon Dropped!
Weapon Dropped!
STR Save (Weapon action DC + 2)
- An enemy has made you drop your weapon to the ground, similar to Disarmed.
How to learn
Granted by wielding the following weapon types with proficiency:
Notes
- Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped.
- A successful Strength Saving Throw prevents the weapon from being dropped, but the damage still applies.
- This action is essentially a weaker variant of the Disarming Attack (Melee) action available to Battle Master fighters.
Bugs
- The tooltip of this action says "On Miss: Does not spend Superiority Dice." This is a simple display bug; the action does not require Superiority Dice, nor does it expend any on a successful hit.















