Tridents
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Tridents are a type of versatile martial melee weapon. Following are some base attributes common to most tridents, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Trident. Further down below, you can find a list of all tridents in the game.
Properties
- One-handed damage:
- 1d6 (1~6) + Strength modifier Piercing damage
- Two-handed damage:
- 1d8 (1~8) + Strength modifier Piercing damage
- Details:
- Versatile
- Melee: 1.5 m / 5 ft
- Thrown
- Dippable
Actions[edit source]
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
- Piercing Strike ()
- Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
- Disarming Strike ()
- Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
List of tridents
Weapon | Enchant. | Damage | Damage Type | Extra Dmg. | E.D. Type | Weight | Price | Special |
---|---|---|---|---|---|---|---|---|
1d6 | Piercing |
1.8 kg
|
4 | |||||
+3 | 1d6 + 3 | Piercing | 1d6 | Cold |
1.6 kg
|
40 |
|
|
1d6 | Piercing |
1.8 kg
|
40 | |||||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
55 | ||||
1d6 | Piercing |
1.8 kg
|
390 |
|
||||
+2 | 1d6 + 2 | Piercing |
1.8 kg
|
125 | ||||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
630 |
|
|||
+3 | 1d6 + 3 | Piercing | 1d6 | Thunder |
1.8 kg
|
840 |
|
Legacy content
External links[edit | edit source]
- Trident on the Forgotten Realms Wiki