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Divine Smite on Critical Hit

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This article is about the reaction to trigger Divine Smite post-critical hit. For the reaction for non-critical hits, see Divine Smite (reaction).
Divine Smite on Critical Hit is a Paladin Reaction option. It prompts the character to expend a spell slot for Divine Smite upon landing a critical hit with a melee weapon attack. It can trigger on multiple attacks within a single turn, such as when using Extra Attack or dual-wielding.

Description

Your weapon deals an additional 4d8RadiantRadiant damage, increased by 2d8RadiantRadiant damage when attacking Fiends or Undead.

This reaction only triggers when you land a Critical Hit.

Properties

Cost
Level 1 Spell Slot
Damage: 6~48
4d8RadiantRadiant
+ 2d8RadiantRadiant (If the target is undead or a fiend)

At higher levels

  • When Divine Smite is cast at 2nd level or higher, damage increases by 2d8RadiantRadiant for each spell slot level above 1st. This damage is capped to 10d8, so using a spell slot above 4th spell level adds no further damage.

Technical details

Ico stats.png UIDs
Interrupt_Smite_Divine_Critical
https://bg3.norbyte.dev/search?q=name:Interrupt_Smite_Divine_Critical+type:interrupt
Interrupt_Smite_Divine_Critical_2
https://bg3.norbyte.dev/search?q=name:Interrupt_Smite_Divine_Critical_2+type:interrupt
Interrupt_Smite_Divine_Critical_3
https://bg3.norbyte.dev/search?q=name:Interrupt_Smite_Divine_Critical_3+type:interrupt
Interrupt_Smite_Divine_Critical_4
https://bg3.norbyte.dev/search?q=name:Interrupt_Smite_Divine_Critical_4+type:interrupt
Interrupt_Smite_Divine_Critical_5
https://bg3.norbyte.dev/search?q=name:Interrupt_Smite_Divine_Critical_5+type:interrupt
Interrupt_Smite_Divine_Critical_6
https://bg3.norbyte.dev/search?q=name:Interrupt_Smite_Divine_Critical_6+type:interrupt
Ico Report.webp Interrupt Contexts
OnCastHit
Ico Report.webp Enable Contexts
OnStatusApplied, OnStatusRemoved
DivineSmite https://bg3.norbyte.dev/search?q=%22data%2CStack%2CDivineSmite%22

Notes

  • See Divine Smite (reaction) for more information and Smite for additional details that apply to all variants of Smite.
  • By default, Divine Smite on Critical Hit is set to auto-confirm and the Divine Smite is disabled.

Bugs

  • The reaction uses the normal Divine Smite icon instead of a critical version explicitly made for it.
  • The description does not show the double damage dice due to the critical hit. The numbers have been adjusted here.

Gallery[edit section | visual editor]