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Electric Blood

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Electric Blood is a passive feature that that adds lightning charges when dealing damage.

Description

When the wielder deals damage using this weapon, they gain 2 Lightning ChargesLightning Charges.

Condition: Lightning Charges

Lightning ChargesLightning Charges

Duration: 2 turns

  • Lightning courses through you. You have +1 to Attack Rolls and deal an additional 1LightningLightning damage.
  • If you gain 5 charges, they are consumed the next time you deal damage, and you deal an additional 1d8LightningLightningDRS damage.
  • You lose 1 charge per turn.

How to learn

Granted by the weapons:

Notes

  • Electric Blood only generates Lightning Charges once per attack roll, so actions like Slashing FlourishSlashing Flourish and consumables like Arrow of Many Targets will generate 2 Lightning Charges per target hit.