Javelin
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Javelin is a mundane, nonmagical variant of the Javelins family of weapons. It is a simple melee weapon wielded in one hand. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.

A rusted fishing harpoon, repurposed as a weapon.
Properties
- Damage:
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1d6 (1~6) + Strength modifier
Piercing damage
- Details:
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Javelins
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Rarity: Common
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Enchantment: None
One-Handed
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Thrown
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Can't Dual Wield
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Dippable
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Range: 1.5 m / 5 ft
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Weight: 0.9 kg / 1.8 lb
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Price: 10 gp
Weapon actions[edit source]
If you have proficiency, equip in main hand to gain:
Piercing Strike (
): Stab an enemy and possibly inflict
Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Where to find
- Starting equipment for paladin. (x2)