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Legacy of Avernus: Searing Smite
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See also: Searing Smite

Description
Deal an extra 2d6Fire and set your target on fire: it takes 1d6Fire every turn.Properties
- Cost
- Action
- Cost on hit
- Bonus Action
- Damage: 3~18
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Long rest
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Target_Smite_Searing_ZarielTiefling
Spell flags
Condition: Searing Smite
Searing Smite
Duration: 10 turns
Spell save DC Constitution saving throw
- Takes 1d6 damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
Races:
- Character level 3: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- Missing with this attack does not put it on cooldown, nor does it consume the Bonus Action.
- There is no saving throw for the initial application of Searing Smite. Instead, the target makes a saving throw at the start of each round to remove the condition.