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Clubs are a type of simple, one-handed, melee Weapon. Following are some base attributes common to most Clubs, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Club. Further down below, you can find a list of all Clubs in the game.
1d6 (1~6) + Strength Modifier Bludgeoning
If you have Proficiency, equip in main hand to gain:
List of Clubs[edit source]
TODO: List of Clubs upcoming, stay tight!</includeonly