Mapped Terror: Betrayal
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For other versions of Mapped Terror, see Mapped Terror (disambiguation).

Mapped Terror: Betrayal is a level 4 illusion spell. This spell dominates a target and then frightens their ally with the inexorable terror of betrayal. It cannot be learned by players and is only used by NPCs.
Description
Exploit the target's mapped fear to Frighten it and Dominate one of its allies.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- WIS Save
- Range: 18 m / 60 ft
- AoE: 18 m / 60 ft (Radius)
- Recharge: Per turn
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Frightened
Frightened
Duration: 2 turns
DC 16 Wisdom saving throw
- The affected creature cannot move. Frightened creatures also have Disadvantage on Ability checks and Attack rolls.
Condition: Dominated
Dominated
Duration: 2 turns
DC 16 Wisdom saving throw
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.
How to learn
Used by creatures: Viconia DeVir
Notes
- Cast by Viconia DeVir after using Castigate Heartform on a character who professed to fearing "Betrayal" during the Mapping of the Heart
- The spell targets one of the party members who did not undergo the mapping of the heart. On a failed save, they are Dominated. If the character who underwent the mapping is within 18 m / 60 ft of that party member, then they make the same save or become Frightened.
- This spell inflicts a special version of Dominated with a
StackPriorityof 2. This means that it overwrites any existing Dominated conditions. - The target who makes a save against being Dominated still benefits from effects which grant advantage or disadvantage on saving throws against being Frightened, such as Countercharm.