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Nature's Vengeance

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Nature's Vengeance is a passive feature which inflicts extra conditions based on the type of surface the wearer is standing on.

Description

When the wearer stands on certain surfaces and casts a spell that deals damage, the target also suffers the surface's effects.

Qualifying surfaces are Fire Fire, Acid Acid, Caustic Brine Caustic Brine, and Simple Toxin Simple Toxin.

Condition: Burning

Burning Burning

Duration Icons.pngDuration: 2 turns

  • Takes 1d4⁠Fire⁠Fire damage per turn.
  • Can be removed with the Help Help action, using a Healing Potion or becoming Wet Wet.
  • Immune from if Wet Wet.
  • Dip Dip action can be used on Burning characters or objects.

Condition: Caustic Brine

Caustic Brine Caustic Brine

Duration Icons.pngDuration: 2 turns

  • Takes 1d4⁠Acid⁠Acid damage per turn.

Condition: Poisoned

Poisoned Poisoned

Duration Icons.pngDuration: 2 turns

Condition: Acid

Acid Acid

Duration Icons.pngDuration: 2 turns

How to learn

Granted by the equipment:

Notes

  • The surface effects applied by Nature's Vengeance are:
  • Nature's Vengeance does not work with any other surfaces. This includes the other basic elemental surfaces like Ice Ice surfaces or Electrified Water Electrified Water surfaces.
  • Valid poison surfaces can be created by breaking  Simple Toxin vials or with Chromatic Orb Chromatic Orb. Surfaces created by breaking stronger poisons like  Serpent Fang Toxin are different and do not work.